The winners are:
• 1st Place & our local representative in Egypt
Prismo, A software to helps change the interaction between children and computers in a collaborative learning environment.
• 2nd Place
Terranova, an internet game that promotes the use of natural resources in a sustainable manner.
• 3rd Place
GLEFT Team with SIARE project, an engine that processes video inputs to extract biomechanics data used to improve sports capabilities.
